Now that the DC Comics Deck-building Game is out, fans everywhere are getting their own chance to conquer every super-villain they come across with their friends. There are important things to keep in mind when playing:
-Keep your Super Hero's special effect in mind. They can give you just the boost you need to defeat a super-villain!
-Adapt to the Line-up, which changes constantly.
-When more players get in on the fun, some cards become more valuable! Keep an eye out for the multiplayer all-stars!
With that in mind for today, we wanted to give you a chance to get in on the fun with a little game-playing exercise. With me today are three big fans of the DC Comics Deck-building Game: Cryptozoic BOBCast hosts Christina Sims and Marcos Payan, along with volunteer and playtester Nathaniel Yamaguchi. They'll be presented with a couple of different Line-ups, and each will be portraying different Super Heroes. Given their Super Hero's special effect, what would they do with these cards in the Line-up on the very first turn of the game?
Let's find out!
(for information on how to play the DC Comics Deck-building Game, check out the rulebook, and be sure to check out part 1 and part 2 of Matt Hyra's R&D Blog miniseries. And don't forget to pick up a copy of the game at your local hobby store or at our e-store!)
Christina Sims is representing Batman
Marcos Payan is representing Green Lantern
Nathaniel Yamaguchi is representing The Flash
Christina: I would take Nth Metal. It is an Equipment which gives it synergy with Batman, plus it lets me thin out my deck to draw the cards that I want. It's between that and Robin for me.
Marcos: I would definitely take Nth Metal. I'd like to start destroying my starting cards as fast as possible. That way, I can start drawing all of my different card types so that Green Lantern can get his special effect active as soon as possible.
Nathaniel: I'd pick up the Super Speed. It plays well with my Super Hero, and I definitely want a defense in case someone picks up Scarecrow in the first two turns.
Christina: Catwoman and Lasso of Truth. Catwoman has good power , and I'd grab Lasso of Truth since it works with Batman's special effect, and it lets me defend against some of those attacks in the Line-up.
Marcos: Catwoman and Kid Flash. One has good power for the cost, and the other lets me draw more cards which makes getting my power active a little easier.
Nathaniel: I'm definitely getting Kid Flash, but for the other one, I'd go with Lasso of Truth. I'd want to deny a Batman player that Equipment.
Christina: I'm going to go with Bat-Signal. There's a good chance that a hero will be left over by the next turn or so, and I feel the Bat-Signal will be getting Heroes back pretty soon in the game.
Marcos: Two-Face and High-Tech Hero. They're good and they can activate Green Lantern's special effect.
Nathaniel: Two-Face and High-Tech Hero is tempting, but I think I have to go with Green Arrow.